Artist Feature: Piotr Lusnia

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An Indigo community heavyweight, Piotr Lusnia, also known as hcpiter on our forum, is the creator of many outstandingly realistic architectural visualisations. Hailing from Poland, Piotr has been a valued forum member since Feb 2010 and kindly agreed to doing this feature.




Thanks for taking the time to chat to us about your work. Can you please introduce yourself to our readers?

Hello all, my name is Piotr, I'm 23 years old and come from Poland. I've already been in 3D for 7 years, out of which 4 years have been professional. My interests include 3D graphics, 3D visualization, architecture and interior design, and the sport of BMX riding.

Your website has many beautiful examples of architectural visualisation work you've done; please tell us more about these impressive renders and other visualisation work you do.

The P&M-studio site is mainly a collection of commercial work, of which the exterior department belongs to my twin brother, Martin, and the interiors department to me. During work, between client time and division of responsibilities, I have always been more interested in interiors, as a project and commercially, so I try to do interior above all - which does not mean that I do not like exteriors.

When I try to create a visualization I sink time primarily into detail so that each still gets a curious and attracted gaze. This is so the viewer can find their visualization of the inside and see themselves sitting on one of the seats or chairs. Lighting style and quality of materials is also a very important thing for me and I try to draw inspiration from nature.

Which software tools do you use for your projects, and how do they fit into your workflow?

To visualize the architecture I'm using 3ds Max. I'd rather not use other software like Autocad, 3ds Max really gives me a great opportunity. For this reason, from the beginning, I was learning Vray. We are happy to use Indigo for commercial jobs but my work with clients often has a huge amount of test renders. Sometimes there are even changes in the final scenes where every minute is important - I cannot wait for the next version of Indigo for the GPU final :)



Eames - Wooden Legs

Vitra Pantons

Cloudy day

Sunny Day

Night

Spring Flower

What sort of timeframes do you see for your commercial work, and how do you meet the challenge of producing the final deliverables on time?

This question is quite difficult for a straight answer for the reason that there are large projects which last until half a year and then there are those that are just a few days. Everything depends on how much work you put into the project and how the communication is with the customer. I personally make suitable dates - with weekly deadlines.

How long have you been using Indigo Renderer, and how long did it take you to start producing such incredible images as you do now?

I'm already using Indigo renderer for more than half a year. The first time when I heard about the program I had to check other unbiased systems before trying to learn one but none of them gave me so much pleasure in creating and waiting for a clean image. I also often convert my scenes from Vray to Indigo.

Why do you use Indigo Renderer?

First of all, flexibility in creating materials, speed and ease when comes to setting lights / emitters. This convinced me I would be with Indigo for a long time and so to this day I use Indigo :) In addition, it is worth mentioning the speed of solving problems - just ask a question on the forum and in a moment a post for the answer appears, often from the artists themselves which is a really big plus.

Thanks again for your time Piotr; we look forward to seeing more of your fantastic visualisations!

Thank you also. I invite you to visit our website www.PandM-studio.com
Piotr




More renders by Piotr Lusnia


Crown Hall by Mies van der Rohe

Grass



Seat Leon

Eames Metal Legs